House rules in affect
- Targetting an area You may target an area with area
affect weapons instead of a figure. Standard -1 rules apply.
You may not target an area if the only figure affected would be
a hidden figure.
- Climbing walls You may climb a wall which does not
have a ladder. You must start your turn next to the wall, if
you make an initiative check you move 3" up or down. If you
fail your check you either fail to climb the wall or fall
depending on which is appropriate. Either way this counts
as a run for movement purposes.
- Leader Death If your leader dies you may promote a
ganger to leader status. This costs nothing. Note the ganger
gains none of a purchased leaders special abilities other than
being able to roll on extra skill charts and the special roll
abilities and ability to use special weapons.
- loot scenario If your ganger has a piece of loot in
hand when the gang bottles it goes with him. A gang member with
loot may choose to leave the board edge. The gang member is not
counted as down.
- Captured gangers May be ransomed with or without
equipment. If a ganger is captured the owner of the ganger
may immediately force the rescue scenario.
- Trading Gangs may trade with each other, either selling
items for cash or bartering them for other items.
- Jumping If you jump down count the fall as 2" less than
normal. You may jump up to 1" across as part of normal movement.
- Hidden setup Minis may be set up hidden.
- Primitive Weapons are 1 turn reload, not move or fire.
- Hired Guns No more than 1/2 the gang may be hired guns.
Plague Zombies count as hired guns for this purpose.
- Miniatures We are agnostic with respect to miniatures
manufactures or slight differences in scale. Proxy miniatures are
allowed (Mini actually carries a Heavy Stubber but player has
purchased a Lascannon). Treat other peoples miniatures carefully,
they take effort to create.
- Fear Causing Minis May make a 2" follow-up move if the
figure they are charging flees.
- Bottle Tests Bottle tests are taken after losing 25%
of your force or 2 minis down, whichever is lower.