Order of the Lady of Paladins
This is based heavily on the Paladin class in the PHB and a Paladin
prestige class by James Wyatt.
This fighting order is dedicated to the Church of Larani. It is based
in Eastern Hârn in the country of Kaldor.
The order is sponsored by the clerical order Spear of Shattered
Sorrow. Members are known for their zeal in wiping out all evil
as well as being blessed with the ability to heal.
HD:d10
Requirements:
- Alignment: Lawful Good
- Base Attack Bonus: +5
- Feats: Mounted Combat, Leadership
- Skills: Riding +9
- Leadership of 4 or better
- Special: Must complete a Holy Quest
Class Skills: Concentration, Craft, Handle Animal,
Heal, Knowledge(Religion), Profession, and Ride.
A paladin gains 2+Intelligence Modifier skill points
every level.
Class Features:
- Weapon and Armor Proficiency: A member of this order is
proficient with all simple and martial weapons, light, medium and heavy
armor and all shields.
- Detect Evil At will the paladin can detect evil as a
spell like ability. This ability duplicates the affects of the spell
detect evil
- Smite Evil Once per day a paladin of 2nd level or above may
attempt to smite evil with one melee attack. She adds her Charisma
Bonus (if any) to the attack roll and her level to the damage. This
has no affect on non-evil beings. Smite Evil is a supernatural ability.
- Lay on Hands A 2nd and higher level Paladin may heal by
the laying on of hands. She may heal up to (Charisma bonus + 1) times
her level, so a 3rd level paladin with a 15 charisma could heal 9 points
of damage. This may also be used to damage undead. This is a spell-like
ability.
- Aura of Courage Beginning at 3rd level a paladin is immune
to fear, wether magical or natural. Allies within 10 feet gain +4 to
all saves versus fears effects. This is a supernatural ability.
- Divine HealthBeginning at 4th level a paladin is immune to
magical and natural diseases.
- Turn UndeadWhen a paladin reaches 4th level she may turn
undead as a cleric of equivalent level. She may use this ability
3 + charisma modifier times per day.
- Special Mount Upon or after reaching 5th level a paladin
may call a special mount. This mount is usually a heavy warhorse.
Should this mount die another may be called after a year and a day.
See followup table.
- Remove Disease Starting at 6th level a paladin may remove
disease as the spell once per week. This increases to twice/week at
8th level and 3 times/week at 10th. This is a spell like ability.
- Spells A paladin casts a small number of divine spells.
To cast a spell the paladin must have a Wisdom score of 10 + the spells
level. When a 0 is given for a spell level the paladin may cast a spell
of that level if she has a bonus spell for that level. A paladins caster
level is her level.
| Class Level | Base Attack | Fort Save | Ref Save | Will Save | Special | Spells per day |
| 1st | 2nd | 3rd | 4th |
| 1st | +1 | +2 | +0 | +0 | Detect Evil, Divine Grace | 0 | - | - | - |
| 2nd | +2 | +3 | +0 | +0 | Smite Evil, Lay on Hands | 1 | - | - | - |
| 3rd | +3 | +3 | +1 | +1 | Aura of Courage | 1 | 0 | - | - |
| 4th | +4 | +4 | +1 | +1 | Turn Undead, Divine Health | 1 | 1 | - | - |
| 5th | +5 | +4 | +1 | +1 | Special Mount | 1 | 1 | 0 | - |
| 6th | +6 | +5 | +2 | +2 | Remove Disease | 1 | 1 | 1 | - |
| 7th | +7 | +5 | +2 | +2 |   | 2 | 1 | 1 | 0 |
| 8th | +8 | +6 | +2 | +2 | Remove Disease 2/week | 2 | 1 | 1 | 1 |
| 9th | +9 | +6 | +3 | +3 |   | 2 | 2 | 1 | 1 |
| 10th | +10 | +7 | +3 | +3 | Remove Disease 3/week | 2 | 2 | 2 | 1 |
| The Paladin's Mount |
| Paladin Level | Bonus HD | Natural Armour | Str Adj. | Int | Special |
| 2-3 | +2 | 4 | +1 | 6 | Improved Evasion, empathic link, share saving throws |
| 4-5 | +4 | 6 | +2 | 7 |   |
| 6-7 | +6 | 8 | +3 | 8 | Command Creatures of its kind. |
| 8-10 | +8 | 10 | +4 | 9 | Spell Resistance |
| For descriptions see PHB Page 43. |